Violent Pk

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Violent Pk

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What we might have to do to get players

Tue Mar 18, 2014 7:06 pm by Sol

Well our best bet without a doubt is the last option that I don't want to resort to, which is pay for advertisements. Now I don't know if you are aware of costs on purchased advertisement; it's heavily expensive. Some adverts range from $100 to $1000 depending on which website. Now of course I'm not going to pay for that kind of fund which is really ridiculous. Why? Because it doesn't give you a …

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Are we progressing?

Mon Mar 17, 2014 2:06 am by Sol

Well I wanna start out with some statistics first. We have(at the time i posted this topic) 307 accounts total including people with multiple accounts. I can do a stats check for this later. Out of those 307 accounts, we have 256 inactive accounts. That is an 83% inactive player base leaving about 51 active accounts. We are in fact declining in votes as well assuming our player count average …

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Are you ready?

Tue Feb 04, 2014 9:07 pm by Sol

Hello boys and girls! I want to let you guys know there is a stronger chance(80%) sure that the server will be coming back. Why you may ask? Well the support from your fellow players did not give up for the past year. They kept begging and begging for the server to come back. I was surprised and felt ambiguous.

Anyway, for those who weren't aware of what was going on in the past 2 months, I …


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    Post by Sol Sat Dec 24, 2011 7:46 am

    You know lately I been scanning servers on the top list of runelocus and it seems most of the top servers are made of spawn servers. Most people don't want to do economic servers. I saw this one server called codeusa, which had almost every feature that RS had that I thought the video was fake. The video was real and just researching the owner has done so much work that to an extent he didn't receive much players. I don't if it was something to with xp rates or not but that can be easily adjusted. Any how my point is that people don't want to take the time to train/make money on a server(Majority speaking). And just from past experience myself it didn't go too far with us. Now I'm not trying to say go full out spawn server. But to a point where we can adjust for it to balance spawn/economy. Any suggestions that makes it different from the last 2 times we been up?
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    Post by Haakon Sat Dec 24, 2011 7:57 am

    i agree with you, a sotrt of boosted xp rates and easy money, perhaps you could buy everything you need in shops... so do you don't have to work hard for it? Razz
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    Post by djmoo Sat Dec 24, 2011 10:07 am

    There is only 4 spawn servers on the top 50 runelocus. Spawn servers blow so hard. They are okay for about 10 minuites, then they get boring and taper off. You had a server that attracted some of the most dedicated players in the pserver community. Stick with THAT.
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    Post by Brett Sat Dec 24, 2011 12:26 pm

    Make it spawn full out but the rare items, gs's bandos etc. still make it to where you have to PvM? and if you haven't add the NPC that drops such an item make sure the spawn price isn't way too low or high?
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    Post by Lucas Sat Dec 24, 2011 3:03 pm

    Spawn basic PK/Skilling supplies. Make other items obtainable through PvM/Skilling etc. I'm not sure how it would work, as I've got no experience at all when it comes to running servers, but it looks like a decent compromise.
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    Post by Hayden Sat Dec 24, 2011 3:13 pm

    bring it back!Very Happy
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    Post by Express Sat Dec 24, 2011 3:59 pm

    Spawn severs that use cash to spawn are semi economy if you limit the items people can spawn aka claws,godswords,PvP armor,etc.
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    Post by Haakon Sat Dec 24, 2011 6:22 pm

    I got a good suggestion imo. Reward point pk system; with this i mean, ex: when you kill someone you get a point. with example: 10 points you can buy a fighter torso, 20 points a godsword, 50 points a divine spirit shield. another important thing is the enemy has to risk something so it can't be farmed / abused. Smile
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    Post by Serenity Sat Dec 24, 2011 6:40 pm

    In my opinion I loved how this one was because the drops were good but rare and you felt accomplished for getting something yourself, like i remember when i tried for like a week for an sgs and i couldnt get the drop but when i finnaly got it i was like omg yes! and its the things like that i like, like how long it took for fishing and how long it took for things like rc and esspecially herb i enjoyed it because it was faster then rs by alot but not to fast like click on make a pot you got 90 herb, like i dont like spawn servers because it gets boring fast imo, and i really enjoyed the economy factor that this server had, imo i think it was fine. and pvm is what i enjoyed the most i really like pvm alot and if items they dropped got to spawn then it would take away from fighing pvm all together you know
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    Post by truckboy0 Sun Dec 25, 2011 2:41 pm

    i loved the PvM factor of this server both in the 317 and the 525.. mabee turn the drop chance up on a few semi rares and do spawns for very basic things like kind of the average things.. ie: lobsters, torso, d scimm, defender, and so on.. just so that you dont have to have mad bank to get yourself up in the economy.. but PRESONALLY i hate pking systems like it is next to impossible to get good items unless you pk and when you even try to pk you get smashed by the people who have been doing it the whole time on the server.. full out spawning is so dang boring because like serenity said you have no sense of accomplishment and you see the real vets running arround with the same things as the noobs and i think there should be a diference between the poeple that put mad hours into this as opposed to the people that just started... but like i mentioned before you have to make some things easy to get so the noobs dont feel like it is impossible to get anything good... but that balance is key and its your job to find that "sweet spot" thats my 2 cents worth =)
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    Post by Serenity Sun Dec 25, 2011 4:03 pm

    truckboy0 wrote:i loved the PvM factor of this server both in the 317 and the 525.. mabee turn the drop chance up on a few semi rares and do spawns for very basic things like kind of the average things.. ie: lobsters, torso, d scimm, defender, and so on.. just so that you dont have to have mad bank to get yourself up in the economy.. but PRESONALLY i hate pking systems like it is next to impossible to get good items unless you pk and when you even try to pk you get smashed by the people who have been doing it the whole time on the server.. full out spawning is so dang boring because like serenity said you have no sense of accomplishment and you see the real vets running arround with the same things as the noobs and i think there should be a diference between the poeple that put mad hours into this as opposed to the people that just started... but like i mentioned before you have to make some things easy to get so the noobs dont feel like it is impossible to get anything good... but that balance is key and its your job to find that "sweet spot" thats my 2 cents worth =)

    Totally agree
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    Post by Scott Sun Dec 25, 2011 4:42 pm

    Probably a command that will allow you to spawn certain items like welfare pking supplies and stuff but make it to where it cost money.
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    Post by Knitewulf Sun Dec 25, 2011 5:14 pm

    If you make it a complete spawn server then the game is boring.
    If you make some items spawnable like basic PK gear then its going to turn into the 317 where there would be people in crap gear speccing and teleing out of PVP.

    I liked the way it was and it worked for a while until the server got DDOS'd. I'd say don't make any armor spawnable however its not my decision.
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    Post by Haakon Sun Dec 25, 2011 6:01 pm

    317 was epic back then, the only things you could buy were like torso/ rune gear, not good enough for speccing out people Razz
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    Post by g0dzlilpk3r Sun Dec 25, 2011 7:44 pm

    spawn servs are pk only servers the good thing about vpk was you could pk and pvm and shit so idk i personally dont want spawning
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    Post by Ethan Sun Dec 25, 2011 8:44 pm

    Personally, I HATE spawn servers. Maybe to compensate a little bit, make all kinds of basic supplies that you need for everything, food, pots, supplies, up to rune, or even dragon armour, all available in shops. Then leave everything else how it was.
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    Post by Sol Sun Dec 25, 2011 9:36 pm

    Based on responses it looks like people want to keep it the way it is. The things you suggest about basic gear etc, is already in the shops. I'll ask this question then, what exactly was wrong with the server other than voting and lagg? If you people liked the server, wouldn't they want to stay? All I saw last time was people play it once and never come back.
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    Post by Express Sun Dec 25, 2011 9:56 pm

    PKING for the love of god fix pking PvM is fun until your maxed stats with all items in the game. But pking is what kept all of us hooked on vpk like some good crack. I know the 317 is not coming back I don't expect it to come back but try and take what we loved from it and add it into the 525 or w/e it is now.
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    Post by Serenity Sun Dec 25, 2011 11:25 pm

    well in my opinion i think you have to take in effect how many people actually join a private server and then just quit it, i remember i used to join a server check it out and leave and actually alot of people do it, but aside from that i really have no idea why someone would quit, maybe the lack of pvp, or something, because i remember one thing was alot of people would complain that there wasnt alot of pvp, but when you introduced the duel arena it really changed that because everyone loved, so to be honest i dont know why, i would have stayed and i have because this is a great server, great balance, great economy, and great pvm and duel arena, maybe some people just dont give it chance who knows man, maybe after the server starts up we should make polls and stuff and ask them whats missing and how we could improve and try to get know what people are thinking that we may not be.
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    Post by Lucas Mon Dec 26, 2011 3:03 am

    I'm sure the server will result in success with a balance of Skilling, PKing and PvM. Keep Corp and GwD the way it was in the 525. I don't remember much about Skilling so can't really comment on that, perhaps a whole revsmp in skills. There should be a 1v1 area and multiple teaming areas, (MB, Drags etc). Most of these ideas are obvious, but I'm just listing down what worked in the past.
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    Post by truckboy0 Mon Dec 26, 2011 4:11 am

    well i think a big part of people quitting was just coming to check it out then leave because like serentiy said i know i do that a lot with my friends.. but the people that did not like it was probably the toughniss of how to teleport to where you needed to be.. now i realize you cant have 1 item that teleports you everywhere but i hated having to figure out what dang item i needed to go to the duel arena and then if i put that on i couldent teleport home.. that was the only thing i could guess.. and mabee how impossible it was to get that first shiney key to get going in the economy.. maybe make it just a bit easier to get started id say because something i hate in other servers is how hard it is to get going.. but once you get rolling it is easy.. so just make that whole "get started" phase over quicker... thats all i would say but overall it was amazing and i dont think we can talk much about the PKing because there wasnt a grip of people playing to begin with and everyone knows that more people = more PKing.. but i dig the 1v1 aspect of PKing because it feels more fair to me so i wouldent add any multi sections for that... and that makes 4 cents worth =P
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    Post by sad n true Mon Dec 26, 2011 6:00 am

    Sol wrote:Based on responses it looks like people want to keep it the way it is. The things you suggest about basic gear etc, is already in the shops. I'll ask this question then, what exactly was wrong with the server other than voting and lagg? If you people liked the server, wouldn't they want to stay? All I saw last time was people play it once and never come back.

    It wasn't the server that sucked but the people playing it. Bunch of 12 year old kids who go pking get raped and ragequit. I don't know if it will be any different now..

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    Post by smettha Mon Dec 26, 2011 6:35 am

    well sol i think if u put 317 up whit all the stuff from 602 and more like acients and chaotics it shud work i played swawn servers and it ok for a day or 2 but sucks after that ... trust me dont make it ful spawn i agree whit lucas mae a shop where every pk suplie is free like yeh d scims and mauls g mauls dds etc

    make some void and void elite and hand cannon from 317 worked very well i guess i think u get more luck whit 317 but its up to you i liked the 525 as much but just going for a good eco please thanks bbye
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    Post by smettha Mon Dec 26, 2011 6:36 am

    smettha wrote:well sol i think if u put 317 up whit all the stuff from 602 and more like acients and chaotics it shud work i played swawn servers and it ok for a day or 2 but sucks after that ... trust me dont make it ful spawn i agree whit lucas mae a shop where every pk suplie is free like yeh d scims and mauls g mauls dds etc

    make some void and void elite and hand cannon from 317 worked very well i guess i think u get more luck whit 317 but its up to you i liked the 525 as much but just going for a good eco please thanks bbye
    look naer reality its so not a spawn still got good switching its 317 and acient curses etc
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    Post by sad n true Mon Dec 26, 2011 7:04 am

    Smettha is right,if you understand his english ^^ spawn servers are fun for a day or 2. Near reality is eco and very popular tho it's not hard to get rich. Maybe make vpk a bit easier.

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